Before

Before this we were ProjectorGames — yes, we genuinely started out cramming up to 512 players onto a single projector. That’s where the old name came from.

Here’s some of what we shipped along the way. We’re not actively driving most of it any more, but it’s proof we finish games — and that people actually played them.

FortressCraft Evolved!

Voxel landscapes, automation, logistics and tower defence, all tangled together. The franchise started on Xbox back in 2011 and became one of the best-selling indie games of its day.

On Steam

Gnomancer

Moving in with us

Four-player twin-stick chaos — "Pikmin meets Gauntlet." Raise a gnome army, grab absurd loot, make questionable decisions together.

On Steam

Ampu-Tea

A gloriously silly physics game about making a cup of tea with a malfunctioning robot arm — Surgeon Simulator energy, fewer organs.

On Steam

ADAPTR

Bolt modular blocks into physics-driven vehicles and puzzle your way across low-gravity stations, ruins and wrecked cityscapes in search of a cure for a lost Earth.

On Steam

Steam Heroes

A match-3 with a twist: matching colours powers up three heroes and their special moves as they take on Baron Von Smog across Steam Land.

On Steam

Tactics Forever

A physics-based spaceship builder where the armadas you bolt together fight it out.

Have a look

The original FortressCraft (Xbox 360, 2011) was one of the best-selling indie games of its era — the one that started all this.

Meanwhile, ProjectorGames is still building FortressCraft: Phoenix and AstroTrucks. That’s their baby, not ours — we’re proud of the lineage and cheering from the sidelines. Dig back far enough and there’s a whole shelf of Xbox Live Indie Games, too: Stunning Stunts, BitStream and friends.